MIND MGMT

MIND MGMT

Regular Price $59.99

Vendor: Arcane Wonders

Product Type : Board Game

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Working from the shadows, Mind MGMT once used its psychically-powered agents to put a stop to global crises. However, absolute power corrupts absolutely, and Mind MGMT is now rotting from the inside. To tighten its iron grip on the world stage, Mind MGMT deploys covert operatives around the world to recruit other psychically-attuned individuals to their side. How can this enigmatic organization, hell bent on global domination, be defeated?

Thankfully, a few renegade agents have figured out that Mind MGMT has been compromised and have defected, turning their backs on the syndicate. They now use their own psychic abilities to prevent Mind MGMT from achieving its nefarious goals.

In Mind MGMT: The Psychic Espionage "Game.", one player controls Mind MGMT and must scour the city for new recruits. They move around on a secret map, trying to visit locations that match one of their three randomly drawn feature cards. They can also use their four Immortals to protect locations from being exposed.

All other players control the rogue agents who must try to stop Mind MGMT before it's too late! They ask questions to the Recruiter and deduce their whereabouts from the answers they receive. Rogue agents can use dry-erase "mental notes" to track all the information they're given.

Mind MGMT wins by either collecting twelve recruits or surviving sixteen turns. The rogue agents can win only be capturing Mind MGMT, which they do when they believe they're on the same block as Mind MGMT.

Customers are welcome to return sealed, unopened board games, puzzles, crafts, and decks of cards to the store within 30 days of purchase with valid receipt.  Final sale on all trading card games, role playing games, Warhammer products, and concessions.  Opened items cannot be returned, with the exception of the Library Effect.

The Library Effect: If you purchased and opened a board game that is not in our store's board game library and would like to return it, we will accept the return by refunding 50% of the purchase price in store credit.  That game will go into the store's library for future patrons to try out prior to purchasing.