D&D 5E: Tasha's Cauldron of Everything

D&D 5E: Tasha's Cauldron of Everything

D&D 5E: Tasha's Cauldron of Everything

Regular Price $49.95

Vendor: ACD

Product Type : RPG

Hurry! Only
1
units left in stock!
-
+
In Stock SOLD OUT

A magical mixture of rules options for the world's greatest roleplaying game.

The wizard Tasha, whose great works include the spell Tasha's hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn't want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all.

EXPANDED SUBCLASSES. Try out subclass options for every Dungeons & Dragons class, including the artificer, which appears in the book.

MORE CHARACTER OPTIONS. Tasha's Cauldron of Everything introduces a host of class features and feats, plus straightforward rules for modifying a character's racial traits and customizing their origin.

INTRODUCING GROUP PATRONS. Whether you're part of the same criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments.

SPELLS, ARTIFACTS & MAGIC TATTOOS. Discover more spells, as well as magic tattoos, artifacts, and other magic items for your campaign.

EXPANDED RULES OPTIONS. Try out rules for sidekicks, supernatural environments, natural hazards, and parleying with monsters, and gain guidance on running a session zero.

A PLETHORA OF PUZZLES. Ready to be dropped into any D&D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign.

Full of expanded content for players and Dungeon Masters alike, this book is a great addition to the Player's Handbook. Baked in you'll find more rule options for all the character classes in the Player's Handbook, including more subclass options. Thrown in for good measure is the artificer class, a master of magical invention. And this witch's brew wouldn't be complete without a dash of added artifacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies.

    Customers are welcome to return sealed, unopened board games, puzzles, crafts, and decks of cards to the store within 30 days of purchase with valid receipt.  Final sale on all trading card games, role playing games, Warhammer products, and concessions.  Opened items cannot be returned, with the exception of the Library Effect.

    The Library Effect: If you purchased and opened a board game that is not in our store's board game library and would like to return it, we will accept the return by refunding 50% of the purchase price in store credit.  That game will go into the store's library for future patrons to try out prior to purchasing.