Can you find three of a kind?Reveal two cards – either from the middle, or by asking any player for their lowest or highest card.If you find a pair, keep playing. Get three of a kind and collect th...
Build a fortune by making alternating stacks of matching pairs. Be careful! The top set can be stolen by other players, adding to its value!Compete by building stacks of matching asset cards. Be...
Collect and sell flowers! Plant amazing varieties of dahlias in your fields, trade blooms with other players, and sell them to make the most money! Trade you way to flowers, money, and victory!
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You’ve just taken home your new bookshelf and now it’s time to put your favorite items in the display: books, boardgames, portraits... Who will show the best organized shelfie?
During your turn, y...
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.Admit it. You love it.This award-winning card game, designed by Steve Jackso...
SCOUT is a ladder-climbing game in which cards have two potential values, players may not rearrange their hand of cards, and players may pass their turn to take a card from the current high set of ...
In Camel Up, up to eight players bet on five racing camels, trying to suss out which ones will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you ...
Machi Koro is a fast paced game for 2-4 players. Each player wants to develop the city on his own terms in order to complete all of the landmarks faster than their rivals. By rolling dice and getti...
The use-your-noodle card game!
Rush to prepare and slurp up delicious bowls of ramen filled with tasty ingredients. Collect combos of cards to score for different recipes while adding garnishes to...
Up to two thousand pounds in weight and over ten feet tall, the bear is considered the biggest and heaviest terrestrial carnivore in the world. Of course, there is not just "one bear;" on the contr...
Space Base
An intergalactic dice game of fleet management for 2-5 Space Base Commodores
As the commodore of a Space Base, your job is to draft new ships into your fleet to work and patrol the 12 se...
Set out on an epic journey building railways across the country in the Ticket To Ride Board Game. Players use strategy and decision-making as they run trains and decide routes between iconic cities...
Come Sail Away! is a board game for 1-4 players in which you compete to board passengers upon your luxury liner, bringing them to their favorite cabins and facilities. Players can enjoy a delicious...
Critter Kitchen is game where players secretly decide where to send their 3 different Chefs (workers) in an effort to gather the best ingredients faster than their competitors. Rumors abound about ...
In Hats, two to four players compete to acquire the most outstanding hats by exchanging cards in hand with cards on the tea table board. Each card exchange influences how each hat is scored. Natura...
Welcome to Alula!
The land in this mysterious continent regularly shifts, twists, and reforms itself, making any attempt at mapping it obsolete. The only way one can master Alula is by walking it ...
Your favorite lovably quirky city is back at it again! Welcome to Machi Koro 2, where new adventures await, but the bakeries and business centers are still abundant. In Machi Koro 2, veteran play...
You have 10 Days in the USA. Travel the country by jet, car, and on foot. Plan your trip from start to finish using destination and transportation tiles. With a little luck and clever planning, you...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '