Expanded Rules. Expanded Foes. Expanded Adventure!Crafted for DMs and players alike, this collection brings together three Dungeons & Dragons rules expansion books in one gift set, complete wit...
Welcome to the Sword Coast: a region of Faerûn that comprises shining paragons of civilization and culture, perilous locales fraught with dread and evil, and encompassing them all, a wilderness tha...
Dare to descend into the Underdark in this adventure for the world's greatest roleplaying game!The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the ...
This is NOT just another Monster Manual! Volo’s Guide to Monsters provides something exciting for players and Dungeon Masters everywhere.· A deep dive into the lore behind some of D&D’s most po...
Assembled here for the first time is new information on adventurers of every stripe. In addition, you’ll find valuable advice for those of nefarious intent who must deal with such meddling do-goode...
This tome is built on the writings of the renowned wizard from the world of Greyhawk, gathered over a lifetime of research and scholarship. In his travels to other realms and other planes of existe...
The Player's Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and comba...
An anthology of seventeen mystery-themed adventures for the world’s greatest roleplaying game.Candlekeep attracts scholars like a flame attracts moths. Historians, sages, and others who crave knowl...
error stalks the nightmare realms of Ravenloft. No one knows this better than monster scholar Rudolph Van Richten. To arm a new generation against the creatures of the night, Van Richten has compi...
Greetings, adventurer. You've snuck in and found a wondrous treasure! Keys From the Golden Vault is a Dungeons & Dragons adventure anthology with a heist at the center of every tale. Nothing el...
In a world ravaged by war, the actions of heroes can have world-altering stakes.Defend the people of Kalaman against seemingly insurmountable odds as Krynn prepares for war. The Dragon Armies are o...
Defy the Queen of Evil Dragons in this adventure for the world’s greatest roleplaying game.
Tyranny of Dragons combines and refines two action-packed Dungeons & Dragons adventures—Hoard of th...
Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, thi...
Explore a worldwide cityscape filled to the brim with adventure and intrigue in this campaign setting for the world’s greatest roleplaying game.A perpetual haze of dreary rain hangs over the spires...
An anthology of seventeen mystery-themed adventures for the world’s greatest roleplaying game.Candlekeep attracts scholars like a flame attracts moths. Historians, sages, and others who crave knowl...
Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of th...
When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds,...
The greatest minds in the multiverse meet at Strixhaven University. Professors convey fantastic secrets to eager students, and life on campus is frenetic. But danger lurks even here. Campus hijinks...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '