Dare to enter Dragonwood! Deep in the heart of this mythical forest lurk angry ogres, giggling goblins, and even the famed and fearsome fire-breathers themselves!In Dragonwood, you collect sets of ...
In Cartographers: A Roll Player Tale, players compete to get the highest reputation at the end of four seasons. Each season, players draw on their map sheet and score against unique conditions at t...
Leave the board behind with CLANK! Catacombs, a stand-alone deck-building adventure!The catacombs of the skeletal dragon Umbrok Vessna are mysterious and dangerous. Portals transport you all around...
The classic Choose Your Own Adventure series comes to life in this new narrative adventure game. Will you survive the House of Danger? Gather your friends for a perilous and laughter-filled adventu...
Experience an intense two-player struggle for supremacy in the ancient world! 7 Wonders: Duel adapts the game play and excitement of 7 Wonders for one-on-one battles. Choose the Wonders you aim to ...
Experience the miracles of the forest in this clever card game. In Forest Shuffle, 2-4 players compete in gathering the most valuable trees and attracting species, thus creating an ecological balan...
Imagine living in a place so wretched that it's not plagued by one, two, or even three monsters, but seven of the most horrifying fiends you've ever heard of. In this game, you'll come face to face...
Roll, match, and win in this fun, easy-to-learn dice game!
Throw your dice into an arena, striking other dice to change their faces, and collect matching sets. Watch out, though – if you roll an X,...
Canopy is a game for 1-4 players where you'll compete to grow the most bountiful rainforest. The jungle ecosystem is full of symbiosis, so players must grow tall trees and lush jungle plants to att...
Concept Kids: Animals is a cooperative version of the game Concept, specially designed for young players still learning to read!
Taking turns, try to get the other players to guess an animal by pl...
In Canvas, you play as a painter competing in an art competition. Players will collect art cards, layering 3 of them together to create their own unique Painting. Each card contains a piece of artw...
Root is a game of adventure and war in which 2 to 4 (1 to 6 with the 'Riverfolk' expansion) players battle for control of a vast wilderness.
The nefarious Marquise de Cat has seized the great woodl...
In Forbidden Jungle, your team has crash-landed on a mysterious jungle planet, and you need to work together to survive. Search the ruins of an abandoned outpost for an elusive escape portal, all w...
From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the head of a group ...
Arcs is a sharp sci-fi strategy game for 2–4 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle.
Seize the initiative:...
Tapple 10 offers 10 unique games that are challenging and fun for the whole family. The Tapple 10 deck of 80 cards offers 160 different categories that will engage players of all ages, and comes pa...
You've studied the footage, connected the dots, and gathered what meagre evidence you could. You're close - soon the whole world will know the truth behind the Cryptid. A group of like-minded ...
Celebrating the 10 year success of Ascension in the hobby/enthusiast market, this special anniversary edition beautifully brings together all of the strategy and tactics of the award-winning deckbu...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '